Answer by Bunny83
You can't even call stop in between yield because everything is running in the same thread. Whereever you want to call stop, it will happen when the coroutine has reached the next yield. Even when...
View ArticleAnswer by MadDave
Coroutines are not threads. They do not run parallel to your other functions. CoRoutines are simply called at some point in the game loop, on the main thread. StopCoroutine simply removes the Coroutine...
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